Halo: Campaign Evolved is getting Firefight in a free winter update, bringing four-player cooperative battles and new maps to the remake. Halo Studios confirmed the addition on November 12, giving players another way to revisit the game. However, the announcement also highlights a missing convenience in the existing campaign: a clear record of which missions have been completed on each difficulty.

More Content Is Welcome, but Progress Should Be Clear

According to Halo Studios' announcement, Firefight will challenge teams of four to survive waves of enemies, with additional details expected during Halo Fest on December 12 - 13.

The mode is a welcome addition, particularly for groups looking for activities beyond replaying the story. Yet the campaign itself could benefit from a simpler improvement.

Completing Halo on Legendary is a considerable challenge, especially when playing cooperatively. Friends may tackle missions out of order, revisit individual levels, or switch difficulties between sessions. Without a visible mission-by-mission difficulty record, keeping track of completed challenges becomes unnecessarily complicated.

The issue matters even more because not every completed mission qualifies for every achievement. As Halo Studios explains in its support documentation, certain difficulty modifiers prevent Heroic and Legendary completion achievements from unlocking. Starting from specific Rally Points can also invalidate achievements requiring a full mission run.

A campaign that places conditions on its achievements should make those requirements and the resulting progress easier to follow. Showing the highest qualifying difficulty completed for each mission would help players identify what remains without relying on memory or repeating unnecessary runs.

Campaign scoring and completion times could provide additional replay goals, but reliable progress tracking deserves priority. Firefight will add another activity to Campaign Evolved. A better mission record would improve the experience players already have, particularly those still working toward Legendary completion.